Space Quest
Space Quest “And The Cold Stars Glittered On The Corpse Of A Dream” BTW, does anyone know of an editor plugin for WordPress where you can just have a bunch of google fonts in the font dropdown, and other cool … Continue reading →
Space Quest “And The Cold Stars Glittered On The Corpse Of A Dream” BTW, does anyone know of an editor plugin for WordPress where you can just have a bunch of google fonts in the font dropdown, and other cool … Continue reading →
Metascape, Part IV The Final Chapter I Hope Yeah, it’s been a while. I have had birthdays, family issues, and a strange desire to learn the Unity game development environment. And I’ve had in my head that first, I would … Continue reading →
Metascape, Part III Wait, There’s Swashbuckling Cat Girls In Here? Shut Up And Take My Money! (Also, Kung-Fu Vulcans) In the first part… we opened a box! In the second part… we puzzled out dice notation! But nothing you’ve seen … Continue reading →
Metascape, Part II No Cure For Trademark Pox I Wrote 2000 Words On Dice Mechanics My Eyes Are Bleeding OK, first off, whenever you see MetaScape(tm) or Guild Space(tm) imagine that there’s a little “(tm)” next to them, because I’m … Continue reading →
Metascape, Part I No Idea What I’m In For But Damn, It’s A Big Box So, this box has been sitting on my shelf since at least 2012, because it’s listed in the oldest copy of my game database I … Continue reading →
Spent about half an hour or so fiddling with a new theme and got everything just right… then activated it, it crashed, and I had to remember how to log in to FTP and rename the theme folder to force … Continue reading →
Probably going to take a break from Earth Delta: Pathfinder Edition next weekend to post some Real Content (looking at Metascape, a massive boxed RPG I’ve had on the shelf for longer than I can remember, but never cracked open), … Continue reading →
I haven’t posted an update for a while. It’s been a mix of the usual — family and other related tasks on weekends — and the unusual, namely, working on a long-form project instead of on an article series. To … Continue reading →
Zombie Steampunk Cthulhu Everything’s better with steampunk. Everything’s better with zombies. Everything’s better with Cthulhu. Therefore, we need a setting where the use of Babbage’s Analytical Engine allowed cultists to correctly calculate when the Stars Would Be Right, allowing them … Continue reading →
Zombees Or Does It Work Better As Zom-Bees? Not Sure. OK, let me get this out of the way early: I am 99.99% sure that I am not the first person to stumble on this particular horrid pun and make … Continue reading →