Star Trek: The First Generation
Star Trek! No, Not The One By Mophidius. No, Not The One By Decipher. No, Not The One By LUG. No, Not The One By FASA. Wait, There Was Another One? Yup. This is a game I remember seeing in … Continue reading →
Star Trek! No, Not The One By Mophidius. No, Not The One By Decipher. No, Not The One By LUG. No, Not The One By FASA. Wait, There Was Another One? Yup. This is a game I remember seeing in … Continue reading →
RPG A Day, 2017 August Eleventh (Belated) Prompt: Which ‘dead game’ would you like to see reborn? That is not dead which can eternal lie… So, again, way too many choices… Arduin: In 2010, Emperor’s Choice finally published Arduin Eternal, … Continue reading →
The Runes Of Doom, Part II Politics & Pickpockets Rulers & Rabble And The Black Wind In today’s installment of the Arduin walkthrough, we look primarily at what is now called “downtime” events — that vague limbo between “Well, half … Continue reading →
Since a comment on an old article may be missed by both my fans, here’s a link to awesome Not Star Wars Really They’re Not Honest Mr. Lucas Don’t Sue Us minis for Star Rovers! share: Bookmark on Delicious Digg … Continue reading →
Stellar Warriors Update I’ve mentioned, several times, my desire to an over-the-top sci-fi game inspired by late 70s/early 80s tropes in both game design and science fiction (and by “science fiction”, I mean, the pulp space opera, movies, and TV … Continue reading →
Honestly, this is sort of being posted because I don’t like long stretches of “No posting”, not because I genuinely think it’s likely to be of interest to anyone. (Oh, BTW, the next stage of the Battlelords walkthrough is almost … Continue reading →
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Continue reading →Star Rovers, Encore Well, here we are. Barring a response, or libel suit, from Mr. Stocken, this will most likely be my final Star Rovers article. (There’s a temptation to begin producing new material for a game out of print … Continue reading →
You Gotta Have…Wait, I Did That Bit Already Alright! After a long trek through space corporations, exchange rates, equipment failure, bodily improvement, and mining, we are staring at the skill listing for the Spacer class. This gives us the attribute … Continue reading →
Star Rovers Part IV Well, this is the first time in the history of this blog anyone actually commented to say they were looking forward to/waiting for something, so I suppose it’s a good idea to actually write it. I … Continue reading →