Back From GenCon
And, as usual, I spent a lot of money, though not as much as you’d think. By the end of the con, Troll and Toad had an “Everything $1.00!” sale. The guy there told me “If you fill a box, … Continue reading →
And, as usual, I spent a lot of money, though not as much as you’d think. By the end of the con, Troll and Toad had an “Everything $1.00!” sale. The guy there told me “If you fill a box, … Continue reading →
The Magic Of Magic Once again, this a is reply to, and expansion of, some of the WOTC articles on 5e. Here’s the original article, and here’s my (two) original replies, and after this, we’ll get even more ways to … Continue reading →
Again, this is simply a repost of an off-the-cuff rant to a blog entry at WOTC. Read it first, or this replay makes no sense. An interesting fantasy, and I don’t mean the kind with elves. Now, let’s discuss how … Continue reading →
Race, Class, Theme, Background Well, since a lot of my writing time (i.e, time when code is compiling, tests are running, etc) is being taken up with occasional rants on the 5e boards, it seems to me that I could … Continue reading →
Well, as everyone probably knows by now, this site not exactly being known for cutting edge news or steady updates (I’ve got a good excuse for not posting much this past month, namely, I’ve been taking care of my sick … Continue reading →
Stellar Warriors Update I’ve mentioned, several times, my desire to an over-the-top sci-fi game inspired by late 70s/early 80s tropes in both game design and science fiction (and by “science fiction”, I mean, the pulp space opera, movies, and TV … Continue reading →
Tabletop>MMO 4EVR Or, At Least, Until We Get Around To Inventing True AI The concept of an AI DM… true AI, creative and self-aware, is terrifying. It can’t be reasoned with. It can’t be bribed with pizza or boobies. It … Continue reading →
A common complaint I see on RPG boards is that “magic should be more magical”. The lack of “magicalness” is often cited as a reason to dislike some new version of a game, or otherwise waved around as a generic … Continue reading →
Over on RPG.net, I got sucked into a debate instead of doing what I wanted to do this morning, which was write the next part of the Necromican series. So, I decided to share with you some of that debate, … Continue reading →
…and we’re all really puny. Those lines, from the classic mid-90s Warner Bros. “Animaniacs”, nicely sum up one of the recurring themes in the games I run, and, in general, the games I enjoy playing in: The world extends far … Continue reading →