Back From GenCon
And, as usual, I spent a lot of money, though not as much as you’d think. By the end of the con, Troll and Toad had an “Everything $1.00!” sale. The guy there told me “If you fill a box, … Continue reading →
And, as usual, I spent a lot of money, though not as much as you’d think. By the end of the con, Troll and Toad had an “Everything $1.00!” sale. The guy there told me “If you fill a box, … Continue reading →
Necromican, Level 8 And 9 Featuring Benign Boots Wow. I just checked and realized the last post in this series was written almost a year ago. Fortunately, that wasn’t the last time this site was updated, though it seems that … Continue reading →
Magical Descriptions So, in my post on magic, or somewhere else, who can keep track of this anymore, I sure can’t, I posited that there should be good guidelines and idea pools to help DMs describe magical items in ways … Continue reading →
The World Of Synnibarr OK, first off, let me note I have a few weird psychological issues with the World of Synnibarr, because I bought my copy (the first edition of the game, with the lion man cover) at an … Continue reading →
Well, as everyone probably knows by now, this site not exactly being known for cutting edge news or steady updates (I’ve got a good excuse for not posting much this past month, namely, I’ve been taking care of my sick … Continue reading →
Tabletop>MMO 4EVR Or, At Least, Until We Get Around To Inventing True AI The concept of an AI DM… true AI, creative and self-aware, is terrifying. It can’t be reasoned with. It can’t be bribed with pizza or boobies. It … Continue reading →
Over on RPG.net, I got sucked into a debate instead of doing what I wanted to do this morning, which was write the next part of the Necromican series. So, I decided to share with you some of that debate, … Continue reading →
A Spell For All Time: Inaudible Intelligence OK, some backstory. At GenCon, I picked up Matt Finch’s “Eldritch Weirdness”, along with one or two other items. One item included in compilation of interesting bits of magic for retro-clone style games … Continue reading →