D&D 5E
Well, as everyone probably knows by now, this site not exactly being known for cutting edge news or steady updates (I’ve got a good excuse for not posting much this past month, namely, I’ve been taking care of my sick … Continue reading →
Well, as everyone probably knows by now, this site not exactly being known for cutting edge news or steady updates (I’ve got a good excuse for not posting much this past month, namely, I’ve been taking care of my sick … Continue reading →
Stellar Warriors Update I’ve mentioned, several times, my desire to an over-the-top sci-fi game inspired by late 70s/early 80s tropes in both game design and science fiction (and by “science fiction”, I mean, the pulp space opera, movies, and TV … Continue reading →
Tabletop>MMO 4EVR Or, At Least, Until We Get Around To Inventing True AI The concept of an AI DM… true AI, creative and self-aware, is terrifying. It can’t be reasoned with. It can’t be bribed with pizza or boobies. It … Continue reading →
A common complaint I see on RPG boards is that “magic should be more magical”. The lack of “magicalness” is often cited as a reason to dislike some new version of a game, or otherwise waved around as a generic … Continue reading →
Over on RPG.net, I got sucked into a debate instead of doing what I wanted to do this morning, which was write the next part of the Necromican series. So, I decided to share with you some of that debate, … Continue reading →
Yeah, it’s been bloody forever since I updated. Sorry about that; I’m sure both my readers are disappointed. My DM has switched to Pathfinder, which means I am likely to start posting both PF and 4e stuff. Anything for PF … Continue reading →
Sort of an amplification of my earlier post, here’s an example of how I typically “reskin” a monster. This is an extremely simplistic reskin, and could actually use a bit more tweaking, but I wanted to use a “real world” … Continue reading →
I mean, the new “Monster Builder”. Which doesn’t build monsters. Which doesn’t do ANYTHING, really. You can change the name of the monster and the name of the powers, and that’s IT? When you change the monster name, it doesn’t … Continue reading →
…and we’re all really puny. Those lines, from the classic mid-90s Warner Bros. “Animaniacs”, nicely sum up one of the recurring themes in the games I run, and, in general, the games I enjoy playing in: The world extends far … Continue reading →
…is about a third over, and I haven’t posted anything. Bugger. I didn’t realize how long it had been since my last post until I logged in to do some other things. I blame part of it on a new … Continue reading →