Arduin Grimoire, Part II
Arduin Grimoire, Part II In Which We Actually Open The Book Sorry about the blurry edges; if you think I’m going to press my 37-year-old copy flat just to get a clean scan for the benefit of the three or … Continue reading →
Arduin Grimoire, Part II In Which We Actually Open The Book Sorry about the blurry edges; if you think I’m going to press my 37-year-old copy flat just to get a clean scan for the benefit of the three or … Continue reading →
Walking Through The Arduin Triology (And Maybe The Others) Or, Why Didn’t I Think Of This Before? Because I’m Extremely Dim, That’s Why! So, I’ve raved on and on about the Arduin books, how much they meant to me in … Continue reading →
Necromican, Level 10 And Up What Do You Mean? Nine’s As High As Spells Go Nope, These Go To Eleven Twelve OK, Boils and Ghouls! The last part of this series covers the seriously munchkin stuff, without the John Kovalic … Continue reading →
Since a comment on an old article may be missed by both my fans, here’s a link to awesome Not Star Wars Really They’re Not Honest Mr. Lucas Don’t Sue Us minis for Star Rovers!
Continue reading →Stellar Warriors Update I’ve mentioned, several times, my desire to an over-the-top sci-fi game inspired by late 70s/early 80s tropes in both game design and science fiction (and by “science fiction”, I mean, the pulp space opera, movies, and TV … Continue reading →
The Necromican Level 6 Featuring What May Be The Best Piece Of Erol Otus Art Ever At Least, Excluding Those That Show Boobies Because Boobies>Everything I’ve got two long 4e articles in draft mode — one on armor and endurance, … Continue reading →
Go check out this comment. 🙂
Continue reading →The Necromican Level 4 OK, this is, I think, the first real, content-laden article written for the “new” mrlizard.com . (Much like the new boss, it’s pretty much the same as the old boss.) Anyway, we (by which I mean … Continue reading →
Star Rovers, Encore Well, here we are. Barring a response, or libel suit, from Mr. Stocken, this will most likely be my final Star Rovers article. (There’s a temptation to begin producing new material for a game out of print … Continue reading →
You Gotta Have…Wait, I Did That Bit Already Alright! After a long trek through space corporations, exchange rates, equipment failure, bodily improvement, and mining, we are staring at the skill listing for the Spacer class. This gives us the attribute … Continue reading →