Earth Delta 1.3
Earth Delta 1.3 Yup, still working on this — at 75,000 words, it’s 50% larger than the previous version and over twice as long as the original. It’s starting to look like a game! Read on for the highlights of … Continue reading →
Earth Delta 1.3 Yup, still working on this — at 75,000 words, it’s 50% larger than the previous version and over twice as long as the original. It’s starting to look like a game! Read on for the highlights of … Continue reading →
Ultimate Survivor Presenting a new racial paragon path for Fourth Edition Dungeons & Dragons. One of the nifty things about Earth Delta is that, having established maximum compatability as a design goal, a lot of the material I’m creating is usable … Continue reading →
Earth AD — Alpha Edition 1.2! No, you didn’t miss Alpha 1.1. That was the "internal release" where I changed the name. 🙂 This release is 66% larger than the prior release, jumping from 30,000 to 50,000 words, and at … Continue reading →
Earth AD — Alpha Edition 1! OK, it’s here. I finally said "To hell with it." and just did what every good publisher does — burn what’s on the hard disk and call it a release. Assuming I do this … Continue reading →
The Carven Spires Seen through a scrying mirror, or from some other secure vantage point, this layer of the Abyss possesses some measure of eerie beauty. It is a realm of tall, graceful, spires of stone, in a dozen shades … Continue reading →
The Demonblooded Tieflings. Somehow, they’ve gone from being the result of hot demon-on-human sex to being a race of emo posers. Hell, they even dropped the whole idea of Yeenoghu or Orcus or the occasional Marilith getting their freak on … Continue reading →
The Oozing Sea It heaves, lurches, and moves, almost like a living thing — which, perhaps, it is. Hundreds of miles across, ringed by craggy cliffs of black glass and dotted, here and there, by daggerlike islands, the Ooozing Sea … Continue reading →
Ye Gods! One of my favorite memories of AD&D, First Edition, was the section in the original Deities&Demigods regarding non-human deities — by which I mean the gods of the hobgoblins, trolls, kobolds, and so on. The long series of … Continue reading →
The Plains Of Iron Gray land beneath gray sky. They stretch beneath a sun the color of dried blood, always waiting at eternal late afternoon. The vast flatness is broken by occasional low, worn, hills, or bisected by a flowing … Continue reading →
The Midnight Depths There’s darkness. And then there’s something else, something that is to ordinary darkness as darkness is to light. This darkness is not merely the lack of light, but a force unto itself, light-devouring. It can be found … Continue reading →