EXTERMINATE!
The tagline of this site is “Old School Attitude, Modern Rules”. (Not, as some would have it, “Updates on a roll of 18+ on 2D10”) A big part of the feel of “Old School” is “Anything that’s cool is included”, … Continue reading →
The tagline of this site is “Old School Attitude, Modern Rules”. (Not, as some would have it, “Updates on a roll of 18+ on 2D10”) A big part of the feel of “Old School” is “Anything that’s cool is included”, … Continue reading →
It’s A Trap! (A Work In Progress) This is still being developed; there’s some editing I need to do on things like costs, damage values, and scavenging; honestly, it’s still in a semi-rough note stage. However, due to various time constraints, … Continue reading →
Yeah, it’s been bloody forever since I updated. Sorry about that; I’m sure both my readers are disappointed. My DM has switched to Pathfinder, which means I am likely to start posting both PF and 4e stuff. Anything for PF … Continue reading →
Ah, disease. One of the hallmarks of the medieval world, and, in a fantasy world, you can have all sorts of nasty plagues and poxes. This article contains an assortment of (I hope) imaginative and interesting infections with which to … Continue reading →
Sort of an amplification of my earlier post, here’s an example of how I typically “reskin” a monster. This is an extremely simplistic reskin, and could actually use a bit more tweaking, but I wanted to use a “real world” … Continue reading →
I mean, the new “Monster Builder”. Which doesn’t build monsters. Which doesn’t do ANYTHING, really. You can change the name of the monster and the name of the powers, and that’s IT? When you change the monster name, it doesn’t … Continue reading →
Like I said, Earth Delta is resting, not dead. But it stirs in its sleep to bring you two new mutations for the Hands slot. Drag in your foes with Grappling Tendrils, or burrow like a mole with Digging Claws! … Continue reading →
The Necromican Level 5 And so, at long last — and thanks to someone actually asking for it — we get to Level 5 of my walk through the dire and dread pages of the Necromican (note: Not Necronomicon), a … Continue reading →
Alzarath The Caustic Glaciers What’s better than a sea of acid? A sea of acid filled with giant floating acid icebergs! And what’s better than that? There’s stuff inside the icebergs! And walrus demons! Does any other site give you … Continue reading →
…and we’re all really puny. Those lines, from the classic mid-90s Warner Bros. “Animaniacs”, nicely sum up one of the recurring themes in the games I run, and, in general, the games I enjoy playing in: The world extends far … Continue reading →