Earth Delta, Shout-Out
Hey, I Got Some Feedback!
And Promptly Lost It!
So, earlier this week, I got a message — in Facebook I think — asking a question about Earth Delta. (I almost wrote “….about ED”, but then I realized, getting spam in FB about erectile dysfunction is hardly blog-worthy.) Anyway, having received, and replied to, said message… I promptly lost it. It’s not in Messenger, not in Notifications, not in any comment thread I can see. Since I received/replied when I had just attained consciousness, my memories of precisely where I saw it are somewhat hazy. So, if whoever sent this is reading this, I can answer some questions:
The best way to reach me with ED… that’s “Earth Delta”, I, erm, wouldn’t know anything about the other thing… is either via email to mrlizard ‘at’ gmail.com (See how I am cleverly avoiding spambots who surely haven’t found the email address I’ve had since 2008 and don’t already send me hundreds of phony emails each day), or posting comments here. I generally check here every few days to see if there’s comments needing approval; once I’ve approved one, further comments from the same source should post automatically.
As for the actual question asked: “Howl” should be an Ancestry Feat, “Howler” should be removed from Heritages. This kind of thing is typical to an ongoing and iterative development process where I spend half my time trying to think of new stuff and half my time re-reading old stuff and tweaking it. Stuff gets moved around and sometimes isn’t deleted.
At this point, I am trying to focus Heritages, esp. for Uplifts, on better defining sub-species or strong archetypes, while Ancestry Feats are intended to reflect an individual’s cultural background or a focus on a particular trait to raise it above the default norm. So, to my mind, from an archetypal/gaming trope perspective, not an actual scientific one, all canines should be able to develop their howl to blood-curdling levels, regardless of their ancestral breed. (I mean, seriously, have you looked through the AD&D monster manuals? Just about everything doglike has some sort of magical howl attack, and I will never shy away from going all-in on classic tropes. Originality? Not on my watch, bucko!)
In any event, thanks to four days of extra, paid, vacation due to network security locking me (and the rest of my team) out of our workstations, I got a lot of progress done on revising mutations to use “mutation points”, and had an epiphany (but I’ve got meds for that now) about dealing with higher-powered mutations like flight, shapeshifting, and teleport, and hope to have an “Alpha 2-M” (that’s ‘M’ for ‘Mutant’, in case it wasn’t painfully obvious) up soonish, maybe even this weekend. (Longtime readers will note that “up soon” often means “several months from now”. (See opening of my Morrow Project walkthrough.)
PS: Reviewing the canine uplift rules helped me catch a particularly humiliating error, using “whose” for “who’s”. I’ll cut myself some slack for rules issues, or for genuine typos, but there’s no excuse for screwing up basic homonyms.
 “Network Security: If You Can Do Your Job, We’re Not Doing Ours”.
I will stay away from FB messenger from now on.
The Nightbreed heritage and the Night Hunter ancestry feat of the Scorpion uplift also have the same effect. This one feels more like a heritage.
Also the Rabbit uplift feat Fast Twitch is probably missing a prerequisite (Twitchy).
Thanks for pointing those out; I’ll take a look tomorrow.