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Category Archives: Rules And Variants

Rules and variants. From brief bits (filed as Breakfast Crunch) to much larger systems.

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Mask Of Infinite Alignment

Lizard's Gaming and Geekery Site Posted on November 2, 2013 by LizardNovember 2, 2013

The RPG Blog Carnival for November has a theme of “Gunpowder, Treason, and Plots”. I will be attempting to post content appropriate to this theme as I come up with it. For starters, here’s a nice little magic item of … Continue reading →

Posted in Rules And Variants | Tagged alignment, D&D, magic item, mask, Pathfinder, roleplaying, RPG | 2 Replies

Shield of Fearsome Mien

Lizard's Gaming and Geekery Site Posted on May 28, 2013 by LizardMay 28, 2013

Shield Of Fearsome Mien Ah, thank you, Mr. Gygax, for the massive expansion to my vocabulary. It is not entirely known who first crafted the shield of fearsome mien. There are references to items of this nature dating back a … Continue reading →

Posted in Breakfast Crunch, Pathfinder and 3.5, Rules And Variants | Tagged D&D, magic, magic items, Pathfinder, roleplaying, RPG, rules | Leave a reply

Igilvar’s Fang

Lizard's Gaming and Geekery Site Posted on May 16, 2013 by LizardMay 16, 2013

Igilvar’s Fang Aura moderate necromancy CL 8th; Weight 1 lb.; Price 12,000 gp Igilvar’s Fang (many imitations of the original have been made, but they are called “Igilvar’s Fang” in honor of the originator), is usually a thin, long-bladed, dagger, … Continue reading →

Posted in Breakfast Crunch, Dungeons & Dragons, Pathfinder and 3.5, Rules And Variants | Tagged D&D, Dungeons & Dragons, magic, magic items, Pathfinder, roleplaying, RPG | Leave a reply

Mallifor’s Mug Of Magnification

Lizard's Gaming and Geekery Site Posted on May 14, 2013 by LizardMay 14, 2013

So… going to make an attempt to post small things regularly, instead of long articles I never quite finish. Just bits of what I call game lego — items, spells, monsters, feats, traps, etc, all the building blocks. (Plot, character, … Continue reading →

Posted in Breakfast Crunch, Dungeons & Dragons, Pathfinder and 3.5, Rules And Variants | Tagged D&D, magic item, mug, Pathfinder, potion, roleplaying, RPG | Leave a reply

A Spell For All Time: Acidic Mouth

Lizard's Gaming and Geekery Site Posted on October 6, 2012 by LizardOctober 6, 2012

A Spell For All Time: Acidic Mouth Prior Articles In This Series Feral Froth Inaudible Intelligence Inspired by some guy who was ranting on RPG.net about something. Look, I can’t be expected to remember trivial details like “who said it” … Continue reading →

Posted in Rules And Variants | Tagged 4e, AD&D, D&D, Dungeons & Dragons, magic, OD&D, old school, RPG, spell | 1 Reply

Magical Descriptions

Lizard's Gaming and Geekery Site Posted on July 4, 2012 by LizardJuly 4, 2012

Magical Descriptions So, in my post on magic, or somewhere else, who can keep track of this anymore, I sure can’t, I posited that there should be good guidelines and idea pools to help DMs describe magical items in ways … Continue reading →

Posted in Dungeons & Dragons, Dungeons & Dragons Fifth Edition, Dungeons & Dragons Fourth Edition, Pathfinder and 3.5, Rules And Variants | Tagged D&D, Dungeons & Dragons, dungeons and dragons, magic, magic items, roleplaying, RPG | 2 Replies

Hoard Contraction

Lizard's Gaming and Geekery Site Posted on June 18, 2012 by LizardJune 19, 2012

Hoard Contraction Transmutation Assassin 3, Bard 3, Sorcerer/Wizard 3; Domain: Metal 3, Trade 2 Casting Time: 1 Standard Action Components: V, S, M/DF Range: Touch Target: Up to 1000 coins per caster level up to 10,000 maximum, coins must all … Continue reading →

Posted in Breakfast Crunch, Pathfinder and 3.5, Rules And Variants | Tagged coin, D20, loot, magic, Pathfinder, spell, treasure | 7 Replies

Acid Sands

Lizard's Gaming and Geekery Site Posted on May 8, 2012 by LizardMay 8, 2012

Acid Sands Yes, it’s actual content! A hazard for Earth Delta. (I told you it’s not dead, just pining for the fjords.) Acid Sands There are many places in Earth Delta where caustic chemical wastes and industrial metamaterials have combined … Continue reading →

Posted in Earth Delta, Rules And Variants | Tagged 4e, Dungeons & Dragons, Earth Delta, Gamma World, Mutant, Post Apocalypse, RPG, science fiction | 1 Reply

Pyreflies

Lizard's Gaming and Geekery Site Posted on April 2, 2012 by LizardApril 2, 2012

Pyreflies More Earth Delta Critters Slowly, painfully, Earth Delta inches towards the revised goal of being complete for levels 1-20, as I fill out the last of the level 16 monsters and plod on towards level 17! I will be … Continue reading →

Posted in Earth Delta, Monsters, Rules And Variants | Tagged 4e, Earth Delta, Gamma World, monster, Monster Builder, Mutant, Post Apocalypse, RPG | 1 Reply

Stellar Warriors Update

Lizard's Gaming and Geekery Site Posted on December 6, 2011 by LizardDecember 6, 2011

Stellar Warriors Update I’ve mentioned, several times, my desire to an over-the-top sci-fi game inspired by late 70s/early 80s tropes in both game design and science fiction (and by “science fiction”, I mean, the pulp space opera, movies, and TV … Continue reading →

Posted in Rants, Rules And Variants, Stellar Warriors | Tagged Arduin, old school, Personal, Star Rovers, Star Wars, Stellar Warriors, Warhammer 40K | 2 Replies

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