Stinging Orca
Well, I’m leaving for GenCon in a bit, which means either I won’t be posting anything or I’ll be posting a lot — how’s that for boolean? I’ll be using my laptop, which has become frustratingly sluggish, and I’m not … Continue reading →
Well, I’m leaving for GenCon in a bit, which means either I won’t be posting anything or I’ll be posting a lot — how’s that for boolean? I’ll be using my laptop, which has become frustratingly sluggish, and I’m not … Continue reading →
Prairie Lobsters Since semi-regular updates of this site are generally considered a sign of the apocalypse, it is only fitting that I continue with more snippets from my apocalyptic RPG, Earth Delta, which is intended for use with Dungeons & … Continue reading →
Once more, a smallish update to Earth Delta (Lizard’s take on post-apocalyptic mutant gaming for Dungeons & Dragons Fourth Edition), very possibly the start of longer and more regular updates. This comes, oddly, just as I’m starting to really get … Continue reading →
Just a bunch of magic helmets for Fourth Edition Dungeons & Dragons along the basic theme of “Dude, they look like animal heads”. Because my campaign is set in a world where the only mammalian life forms are the major … Continue reading →
Candles (Now (6/23/2011) updated with Inferno Candle!) Every so often, I just get some random idea and need to work on it. By “every so often”, I mean, “Ten or twelve times a day”, and by “work on it”, I … Continue reading →
The tagline of this site is “Old School Attitude, Modern Rules”. (Not, as some would have it, “Updates on a roll of 18+ on 2D10”) A big part of the feel of “Old School” is “Anything that’s cool is included”, … Continue reading →
It’s A Trap! (A Work In Progress) This is still being developed; there’s some editing I need to do on things like costs, damage values, and scavenging; honestly, it’s still in a semi-rough note stage. However, due to various time constraints, … Continue reading →
Ah, disease. One of the hallmarks of the medieval world, and, in a fantasy world, you can have all sorts of nasty plagues and poxes. This article contains an assortment of (I hope) imaginative and interesting infections with which to … Continue reading →
Sort of an amplification of my earlier post, here’s an example of how I typically “reskin” a monster. This is an extremely simplistic reskin, and could actually use a bit more tweaking, but I wanted to use a “real world” … Continue reading →