Clambering Hordes
Clambering Hordes Some not-quite-undead minions; full details on them can be found here: Ghoul-ash, Part III. Actual stats found after the break.
Continue reading →Clambering Hordes Some not-quite-undead minions; full details on them can be found here: Ghoul-ash, Part III. Actual stats found after the break.
Continue reading →Underdweller Cryptguard And Gravepriest Two more Underdwellers! The Cryptguard is a reasonable fighter in his own right, but his real strength is as a guardian for his allies — he is hard to get past if properly positioned, and if … Continue reading →
Underdweller Cryptguard And Gravepriest Two more Underdwellers! The Cryptguard is a reasonable fighter in his own right, but his real strength is as a guardian for his allies — he is hard to get past if properly positioned, and if … Continue reading →
Underdweller Harvester The harvesters are the most commonly encountered Underdwellers, as they must venture near to the surface to retrieve the newly buried before the meat is lost to rats and others. Their claws are rich in painful pestilences, and … Continue reading →
Thieves’ Guild So. Way back in the early 1980’s , the gaming market was exploding, and experiencing this sort of Cambrian sprawl of adaptive radiation, with everyone looking for new niches and unexplored concepts. A lot of games just went … Continue reading →
Rotscale Dragon The design notes and thought process which led to this beast are here. The Rotscale Dragon is a massive creature of vile decay. Bone shows through in many spots, and it seems impossible that its tattered wings could … Continue reading →
Part of Zombie Week here on MrLizard.com! It shuffles, it shambles, it eats your brains. What more do you want?
Continue reading →Roll The Dice To See If I’m Getting Drunk! (Those of you who do not recognize the title, it’s from the classic and hilarious Dead Alewvies radio sketch, which came before the widely-distributed machinima often called “Summoner Geeks”. I have … Continue reading →
Of Arduin And Green Slime Golems To my mind, the pinnacle of gaming is/was the Arduin trilogy by David Hargrave. The later books were alright, but nothing matched those original three volumes, with their “Percent Liar”, their incoherent layout, and … Continue reading →
Green Slime Golem At first, this creature appears to be a puddle of stagnant liquid, or a thin sheen of mold growing over a surface. Only when someone comes within its programmed ranged (usually 20 squares or so) or if … Continue reading →