Fleshgibbet Skeleton
Fleshgibbet Skeleton
Fleshgibbet skeletons are just one of the many exotic types of bony undead created by necromances who have spent time studying the oddities of the The Skeletal Lattice. These vile abominations are not the typical creatures with clean, white, bones, but are blood-soaked things whose limbs and torso still have clinging bits of viscera. This gives them surprising agility and they demonstrate great skill in combat. While mindless, they have some odd instinctive grasp of tactics and work cleverly with allies. They are capable of releasing a great gout of rotted flesh, as if vomiting forth their own decayed internal organs in a miasmic cloud around them.
(Note: This is output from the "official" WOTC monster maker, while my other critters were made with the "Unofficial" Asmor’s Monster Maker. I like Asmor’s better for completeness but WOTC’s is easier to use. So it goes.)
Fleshgibbet Skeleton
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Level 14 Soldier
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Medium natural animate (undead)
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XP 1,000
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Initiative +13 Senses Perception +9; darkvision HP 137; Bloodied 68 AC 31; Fortitude 27; Reflex 26; Will 27 Resist 10 Necrotic Speed 6 |
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m Longsword (standard; at-will) • Weapon |
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+21 vs. AC; 2d8 + 6
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m Shield Bash (standard; at-will) • Weapon |
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Requires Shield; +21 vs. AC; 1d10 + 6 and slide target one square.
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With surprising skill, the fleshgibbet skeleton shoves you where he wants you.
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M Agile Footwork (immediate reaction; at-will) |
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Trigger: When missed by an attack. The Fleshgibbet skeleton may shift one square, but must remain adjacent to the source of the triggering attack.
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C Vomitous Bile (standard; recharge 5) • Acid |
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Close Burst 1, all enemies in burst; An eruption of unspeakably rotted flesh surrounded the skeleton.; +19 vs. Reflex; 4d8 + 6 , and targets are dazed (save ends)
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Alignment Unaligned |
Languages — |
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Str 25 (+14) |
Dex 18 (+11) |
Wis 15 (+9) |
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Con 17 (+10) |
Int 1 (+2) |
Cha 4 (+4) |
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Equipment Longsword, Heavy Shield |
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