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Tag Archives: dungeons and dragons
The Magic Of Magic
The Magic Of Magic Once again, this a is reply to, and expansion of, some of the WOTC articles on 5e. Here’s the original article, and here’s my (two) original replies, and after this, we’ll get even more ways to … Continue reading
Boarcupines
Boarcupines You Should Be Used To Names Like That By Now Wow, 20 days or so since I last posted? Well, I’ve been replying to comments, I updated Grammar For Gamers, and I’ve been active on some of the 5e … Continue reading
Posted in Dungeons & Dragons Fourth Edition, Earth Delta, Monsters
Tagged D&D, dungeons and dragons, Earth Delta, Gamma World, Monster Builder, Post Apocalypse, RPG
2 Comments
Snakes… Why’d It Have To Be Snakes…
…because snakes are cool, that’s why! Duh! Only sharks are cooler… hm…. snakeshark! Oh, yeah, that’s going in there… Anyway, here’s a bit more of work-in-progress for Earth Delta, namely, snakevines! I like concepts that lend themselves to easy expansion, … Continue reading
Candles
Candles (Now (6/23/2011) updated with Inferno Candle!) Every so often, I just get some random idea and need to work on it. By “every so often”, I mean, “Ten or twelve times a day”, and by “work on it”, I … Continue reading
Posted in Dungeons & Dragons, Dungeons & Dragons Fourth Edition, Pathfinder and 3.5
Tagged 4e, candles, dungeons and dragons, gaming, magic items, Pathfinder, RPG
1 Comment
Necromican, Level 5
The Necromican Level 5 And so, at long last — and thanks to someone actually asking for it — we get to Level 5 of my walk through the dire and dread pages of the Necromican (note: Not Necronomicon), a … Continue reading
The Marketplace Of The Macabre
See, there was this old Dragon article called “Bazaar of the Bizarre”, so… Yeah. Anyway… Magic has become too darn functional lately. By this I mean, magic items are carefully designed to provide bonuses in adventuring situations, and that’s pretty … Continue reading
Posted in Rules And Variants
Tagged 4e, dungeons and dragons, magic items, nifty, systemless
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