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Cyborg Commando

CYBORG COMMANDO

(All-Caps NOT OPTIONAL)

(Not Gary Gygax’s Finest Hour… Or ¬†Week… Or Year…)

So, what happens to an iconic creator when, for various reasons, he can no longer work on the products that made him so iconic? Well, he can start a failed computer company, or a failed comic book company, or produce a failed roleplaying game. Given the nature of this site, I hope you don’t have to guess too hard what I’m about to cover. (Hint: Read the title. It’s in ALL CAPS!)

CYBORG COMMANDO (this is how it’s written throughout the rules, and that’s how I’m going to write it here) is about COMMANDOS that are CYBORGS. What does it profit a man to gain built in missile launchers if he loses his soul? How much of your humanity will you sacrifice, to save humanity? At what point are you more metal than man? Is humanity a thing of the flesh, or of the soul? Are you more inhuman than the monsters you were created to fight? These, and other questions, are totally not even remotely asked in this game. CYBORG COMMANDO is about kicking alien ass with your built in cyber powers, and there is nothing wrong with that premise… but, according to many reviews and writeups, there’s a hell of a lot wrong with the game as a game. Or… is there? (Probably.) I’m going to find out, and you’re going to join me for the trip. (Or you’ve already dismissed this page and are eagerly looking to see if there’s any updates on goatswithboats.com.)

Let’s move on…

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