HomeReviews And WalkthroughsArduinWelcome To Skull Tower, Part XIV

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Welcome To Skull Tower, Part XIV — 4 Comments

  1. Since I don’t see any comments talking about it I looked up the (Jim!) reference. 🙂
    The short version, it is a reference to Jim Ward, specifically during the AD&D playtest before Meteor Swarm had its effect written.
    Here’s a link to the longer version: http://blogofholding.com/?p=5564 🙂

    • Somehow, this ended up in my spam folder… the very first false positive I’ve seen! Fortunately, I check the actual spam folder quasi-regularly, because the combination of anti-spam tools I use usually just puts things directly in Trash, so if something gets into Spam instead, it might be worth looking at, and for once, it was. Thanks so much for the information!

  2. Pingback:Welcome To Skull Tower, Part XVII | Lizard's Gaming and Geekery Site

  3. “…things that the other, less evil clerical types…”

    Um…not sure Mr. Hargrave’s feelings on organized religion in general.

    “Surprised you, didn’t I?”

    Man, it would be HARD to write game text like this (or phrases like “Here’s the kicker” or any number of asides the author makes). I can BLOG like that but write an actual instructional manual? I’d have to break (or re-train) the work I’ve been doing on my own writing for…probably…decades. And even if I did, it would probably feel so forced and feeble…

    *sigh* I admire the guy.

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