Alma Mater
Alma Mater This is a test, this is only a test. Perhaps, someday, I’ll do AM — I have it, with the glorious Erol Otus quasi (and not so quasi) porn illustrations, but not now. i’m trying to figure out … Continue reading →
Alma Mater This is a test, this is only a test. Perhaps, someday, I’ll do AM — I have it, with the glorious Erol Otus quasi (and not so quasi) porn illustrations, but not now. i’m trying to figure out … Continue reading →
Star Rovers, Encore Well, here we are. Barring a response, or libel suit, from Mr. Stocken, this will most likely be my final Star Rovers article. (There’s a temptation to begin producing new material for a game out of print … Continue reading →
You Gotta Have…Wait, I Did That Bit Already Alright! After a long trek through space corporations, exchange rates, equipment failure, bodily improvement, and mining, we are staring at the skill listing for the Spacer class. This gives us the attribute … Continue reading →
Star Rovers Part IV Well, this is the first time in the history of this blog anyone actually commented to say they were looking forward to/waiting for something, so I suppose it’s a good idea to actually write it. I … Continue reading →
Star Rovers III Well, this series has generated more comments than any other posting here (three! Three comments! Whoooo!), so here I am again, as my computer spends most of its processing power to churn through a few hundred thousand pieces of … Continue reading →
Star Rovers Part II: Character Building (With a quick digession into game mechanics.) Right then. Let’s jump into what these articles are all about — character creation, and discovering a game system by working through it. Much as with Space Opera, … Continue reading →
Star Rovers Most of the articles in this series reference games I’ve never played, or played only occasionally. Some are extremely obscure. Well, this one is definitely obscure, but it’s a bit different, in that it’s a game I played quite … Continue reading →
It’s That Time Of The Month… Yes, it’s that time of the month… well, not THAT time of the month… it’s the time of the month when Lizard posts another Alpha of Earth Delta (make your own damn Greek letter … Continue reading →
Killer Fractal Of The First Iteration Never let it be said I do not provide actual content anymore, as opposed to long rants about how I changed +2 to +1 and then back to +2 again. In the course of … Continue reading →
Rudyard And Ringworld This is a continution of the RPG Blogger’s Network blog carnival theme, on what non-RPG material inspires or informs your games. My previous entry on this topic is here. Today we (well, me… er… I) look at … Continue reading →