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Monthly Archives: June 2010
Star Rovers, Part III
Star Rovers III Well, this series has generated more comments than any other posting here (three! Three comments! Whoooo!), so here I am again, as my computer spends most of its processing power to churn through a few hundred thousand pieces of … Continue reading
Posted in Characters, Science Fiction
Tagged Arduin, classic, old school, Star Rovers
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Star Rovers, Part II
Star Rovers Part II: Character Building (With a quick digession into game mechanics.) Right then. Let’s jump into what these articles are all about — character creation, and discovering a game system by working through it. Much as with Space Opera, … Continue reading
Posted in Characters, Science Fiction
Tagged Arduin, classic, old school, Star Rovers
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Star Rovers
Star Rovers Most of the articles in this series reference games I’ve never played, or played only occasionally. Some are extremely obscure. Well, this one is definitely obscure, but it’s a bit different, in that it’s a game I played quite … Continue reading
Earth Delta Alpha 1.6
It’s That Time Of The Month… Yes, it’s that time of the month… well, not THAT time of the month… it’s the time of the month when Lizard posts another Alpha of Earth Delta (make your own damn Greek letter … Continue reading
Killer Fractals
Killer Fractal Of The First Iteration Never let it be said I do not provide actual content anymore, as opposed to long rants about how I changed +2 to +1 and then back to +2 again. In the course of … Continue reading
Rudyard And Ringworld
Rudyard And Ringworld This is a continution of the RPG Blogger’s Network blog carnival theme, on what non-RPG material inspires or informs your games. My previous entry on this topic is here. Today we (well, me… er… I) look at … Continue reading
Earth Delta Design Diaries 6/10/2010
Earth Delta Design Diaries 6/10/2010 — Oy. So I finally got one of my rules lawyers/minmaxing friends to look over Earth Delta in some detail, and, after a lot of discussion, a lot of things will be changing, which is … Continue reading
What Inspires My Games
Source Of Inspiration This article is written for the June RPGĀ Bloggers carnival; to see other people’s replies, you can go here. The question is “What non-game media have most inspired your games and how?”. I’ve got a couple of cheesy … Continue reading