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Monthly Archives: September 2009
017 The Maze Of Fangs
The Maze Of Fangs The Maze of Fangs is the very heart of the Darkbriar, a twisting labyrinth of thorns, leading to the Enshrouded Towers at the heart. Here is where Zagralath dwells, and if he ever leaves his home … Continue reading
Posted in Abyss Project
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016 The Overgrowth
The Overgrowth The third layer of Darkbriar, the realm of Zagralath, strongly resembles a typical chunk of the mortal realm. There are small forests, rolling hills, a meandering river or two, lakes, and plains… all covered with twisting brambles, briars, … Continue reading
Posted in Abyss Project
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015 Needlemire
Needlemire The second of the layers of Darkbriar, home of Zagralath the Barbed Lord, Needlemire is a vast swamp, set beneath a sky forever locked in evening. A dim and flickering sun remains always on the horizon, and the light … Continue reading
Posted in Abyss Project
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014 Icethorn
Icethorn It cannot truly be called a "maze", for a maze implies a mere two dimensions. Like the rest of Darkbriar, Icethorn extends in every direction, plants with no roots and no surface, a sprawling labyrinth of needles to impale … Continue reading
Posted in Abyss Project
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The Darkbriar, Part I
Darkbriar, Part I Well, time is limited for me to work on this site, so I am combining two "regular" features for this week — Breakfast Crunch and the Abyss Project. This week I’m planning on doing a fairly complex … Continue reading
Posted in Breakfast Crunch
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Clambering Hordes
Clambering Hordes Some not-quite-undead minions; full details on them can be found here: Ghoul-ash, Part III. Actual stats found after the break. share: Bookmark on Delicious Digg this post Recommend on Facebook Share on fark share via Reddit Share with … Continue reading
Ghoul-ash, Part III
Ghoul-ash, Part III You can tell I grew up on bad horror movies with bad horror hosts shown at 3:00 on Sunday afternoon, can’t you? For Part III, I figured since the DMG2 includes guidelines for traps and minions, it … Continue reading
Posted in Breakfast Crunch
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Underdweller: Cryptguard and Gravepriest
Underdweller Cryptguard And Gravepriest Two more Underdwellers! The Cryptguard is a reasonable fighter in his own right, but his real strength is as a guardian for his allies — he is hard to get past if properly positioned, and if … Continue reading
Underdweller: Cryptguard and Gravepriest
Underdweller Cryptguard And Gravepriest Two more Underdwellers! The Cryptguard is a reasonable fighter in his own right, but his real strength is as a guardian for his allies — he is hard to get past if properly positioned, and if … Continue reading
Underdwellers, Part II
Underdwellers, Part II Not too much to add by way of introduction, here. A few general notes on using these monsters: If the idea of a relatively passive race of corpse-eating monstrosities isn’t interesting enough, one nice variant is to alter … Continue reading
Posted in Breakfast Crunch
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